Pause functions in any games, I believe, serve only to break the continuity of a game world and degrade the overall experience. With Ocarina of Time moving to a 3D format these types of dungeons a little more intuitive since gamers can actively look about their environments instead of resorting to the map frequently. Tower of Hera was sort of a shoots and ladders setup, where you really had to consider layers of the dungeon layout collectively, rather than a flat maze. Link to the Past started some of this with a few of it's dungeons. Admittedly, the dungeon did need more work, but that is also a result of a more complex puzzle format. I thought it was one of the best dungeons of the game, but it was too much for some people. Unfortunately this can over complicate some puzzles, and result in what we saw in the water temple.
#NFSU 2 PROFILE CREATOR 1.2 FORMAT C FULL#
More importantly, now puzzles are in full 3D. There are a few instances where maps are cleverly designed to give you a peek at currently inaccessible portion of the world, but I found the experience more rewarding and involved with Ocarina of Time. Stumbling upon hidden areas in Link to the Past was more haphazard. Largely worthless, but you accomplished something. Typically you find yourself rewarded with a few rupees.
![nfsu 2 profile creator 1.2 format c nfsu 2 profile creator 1.2 format c](https://www.pospak.com/images/thumbs/0021200_NFC_400.jpeg)
It isn't uncommon to see a perch and think to yourself "I wonder what is up there". Furthermore searching for hidden passages, collecting heart containers and fairy fountains is much more rewarding. I never felt reluctant to tackle a dungeon in Link to the Past, but Ocarina of Time had me a little anxious to see what is on the otherside of a door in a few instances (I am retarded). Scale, power, and immersiveness are all more vivid. In 3D the aspect of exploration is dramatically improved. A staple of Zelda's gameplay focuses around the exploration of dungeons, finding hidden treasures, and solving puzzles, while you just happen to be saving Hyrule. Zelda is a great example of how 3D game worlds can be used as gameplay devices. I'm sure a few can be inbetween, but in my experience they are a rarity. I know people are quite divided on this issue, so the reaction is love/hate. Holy crap, I can not tell you how much I love this game. The format simply hasn't been utilized as effectively for gameplay elements as 2D has. Everyone is welcome to agree on each example, but for all intents and purposes, I believe 3D DOES have it's place. However, there are some 3D games which I believe shouldn't be any other way. I had LOTS of fun with 2D games on the SNES/Genesis, and even in the 32-bit era games like Castlevania: Symphony of the Night are some of the few I go back to play (mostly because the 3D offerings from the generation looked like absolute rubbish, :-I but that's why I believe graphics ARE an important part of the experience). Anyways I know this has been a long rant but I just wanted to get some things off my chest so thanks for listening. I wasn't having fun playing the game I just wanted to get to the end. The only reason I was doing that was to get through the next race.
![nfsu 2 profile creator 1.2 format c nfsu 2 profile creator 1.2 format c](https://64.media.tumblr.com/a4a378099fe7511239bb9a9e596fa2e5/f482fefb137cafe7-7d/s1280x1920/528b3901ef4dcb922cd64852a6ee49c9adbe523b.jpg)
I realized well I was doing this that I was bored as hell, and the only reason I was doing it was to make my car faster.
#NFSU 2 PROFILE CREATOR 1.2 FORMAT C UPGRADE#
I was just playing Flat Out for PC and found myself spending a half hour on a track trying to destroy everything I could to get money from destruction bonus in order to upgrade my car. I think that kind of enjoyment is lacking in most newer games. We had fun playing, didn't matter how far we got or what score we got or anything, we found enjoyment in the act of just playing. I say down and played SMB3 the other day with my girlfriend taking turns per life and we made it to level 6 before having to leave and we didn't even bother saving or anything because that wasn't the point.
![nfsu 2 profile creator 1.2 format c nfsu 2 profile creator 1.2 format c](https://www.nfscars.net/media/downloads/2021/08/06/SCREEN3.png)
I find when I am playing these newer uber games (HL2, Doom3, BF2 etc.) the only reason I keep playing is to get through it, I find no enjoyment along the way I just want to finish it. I need another first person shooter like i need a hole in my head. Games are not as fun anymore, and the ones that are fun get no publicity or respect because they don't have people getting blown in half and blood spattering all over the place. Now all that people care about are graphics, before 3D that really wasn't an issue. I think that the developement of 3D games was a poison to the game industry. Recently I have been playing old SNES and arcade games on emulator on my bigscreen with my girlfriend and I haven't had so much fun in a long time.